System operation

All three axis movements are controlled from the one joystick. Moving the joystick left, right, backwards and forwards controls the CMM X and Y movements. The Z-axis is controlled by twisting the joystick clockwise and anti-clockwise (configurable)*.

If a trigger event occurs during joystick operation, the CMM will stop and back away from the surface along the vector that it was travelling. After the back off operation, it is necessary for the joystick to return to its null position for a set period of time before the joystick will permit movement of the CMM. The default value is 0.05 seconds*. The back-off speeds and distances are defined by the UCC configuration settings*.

* These values and configuration settings will have been set by your CMM service provider.

Head mode

Joystick and associated button function

Holding one of these buttons enables movement of the head. Pushing the joystick forwards and backwards will operate the A-axis and twisting the joystick will operate the B-axis.

When in orbital mode (LED lit) the head and machine move relative to the stylus ball.

Indicator LEDs

Indicator LEDs

 

 

 

The left LED indicates that the probe is disabled. In this mode, if the stylus is driven into a surface the CMM will NOT stop.

The right LED indicates that the joystick is enabled i.e. the joystick will move the CMM or head when deflected.

Joystick enable

Joystick enable button

Holding this button down enables movement of the CMM or rotary table (dependent upon the status of the CMM / rotary table button) :

With CMM selected

  • Twisting the joystick moves the Z-axis
  • Left, right, backwards and forwards moves the X and Y-axes

Bore teach

Macro mode

Place the stylus into a bore and press the 'joystick enable' and 'bore teach' buttons simultaneously:

Joystick enable plus bore teach

The machine will take ×4 points (0,90,180 and 270) perpendicular to the stylus axis.

If the 'head mode' and 'bore teach' buttons are pressed simultaneously the bore is measured with head touches (PH20 and REVO / RSP2 only):

Head mode plus bore teach

Joystick axis locks

Joystick axis locks buttons

These permit the locking of one or more axes of the CMM, ignoring any joystick deflections for that axis.  On each of the axis lock buttons there is an LED indicator that will light red when the respective axis is locked. On the MCU display there will also be a padlock symbol next to the respective axis (see below).  These buttons toggle the lock on / off.

NOTE: If an axis lock is released when the joystick is deflected, that axis is immediately free to move.

NOTE: When the CMM joystick orientation function is operated, the axis locks will be transposed on the MCU.

Joystick axis locks

When the MCU is in head mode, the axis locks are applied to the relevant head axes.  When the joystick is in head mode and a REVO / REVO-2 / PH20 head is fitted, the left / right axis lock button is used to initialise and cancel ‘SNAP ON'. ‘SNAP ON' is the ability to move the head to the nearest multiple of a defined head angle.  In UCCassist-2 the variable can be set to define the resolution of manual head moves (e.g. 5°).  These axis locks will only be active during manual (MCU) controlled CMM movements.  When the CMM is under DCC (direct computer control) operation, all axis locks will be released and re-latched when returning to manual operation.

Take point / cancel point

Take point / cancel point button

This button is designed to allow the user to record or cancel chosen machine positions.  When a program is being generated by the teach and learn method, the take point button is used to permit the CMM to record a waypoint and use it in the program.  Use of the cancel point button will indicate to the application software that the point just taken (either a touch point or a position generated by the take point button) should be removed from the program.  The cancelling process can be repeated many times and the front-end program will use it to delete multiple stored points.

NOTE:  When the take point button is pressed, the machine's XYZ position will be recorded and a waypoint created.

Axis select button

Axis select button

The axis select button changes the CMM motion in any one of three different axis systems - machine, part or stylus:

Machine axis (green LED)

MCU axis select - machine

In this axis system, the joystick directly controls the machine axes, i.e. a forward deflection of the joystick produces a pure Y+ movement of the CMM.  This is the default machine setting when the machine is initialised.

Part axis (red LED)

MCU axis select - part

In this axis system, the joystick controls the machine within the current part axis system. i.e. a forward deflection of the joystick produces a movement in the part Y+ direction.  This could be a compound of two or three machine axes.

Stylus axis (amber LED)

MCU axis select - stylus

In this axis system, the joystick controls the machine axes in the axis system of the selected stylus. i.e. a twist (Z) deflection of the joystick produces a movement along the axis of the probe stylus.  This could be a compound of two or three machine axes.  The stylus axis is a secondary part co-ordinate system, applicable only to the MCU joystick, and this needs to be updated by the application software to reflect the active stylus axis.

The axis system in which the MCU is moving the CMM (machine, part co-ordinate or stylus) is indicated on the LCD by an M, P or S  and by a tri-colour LED mounted below the axis select button.  Pressing the axis select button will enable the user to scroll through the three axis systems.

To change to the required axis system the axis select button must be pressed and held on the desired axis system.  This selection is confirmed by simultaneously pressing the joystick enable switch.  Both switches can then be released.  This change procedure prevents unintentional changing of the axis system which could give unexpected machine movement.

Joystick orientation button - MCU5-2 and MCU W-2

Joystick orientation

The joystick orientation button changes the mapping of joystick deflection direction to CMM axis.  This allows the user to move freely around any side of the CMM and transpose the joystick orientation such that the machine's X-axis and Y-axis correspond to joystick direction of deflection.  If any axis lock is asserted and the joystick orientation is changed then the relative axis lock will also be transposed.

An arrow in the top right of the LCD indicates the orientation of the MCU. Pressing the joystick orientation button will enable the user to scroll through the four operational positions.  The direction of the arrow indicates the +Y axis direction of the machine when the machine co-ordinate system is in force.

NOTE: When switching the system to CMM auto mode, the joystick orientation feature will drop out and then be reasserted when the system is placed into CMM manual mode.

Joystick orientation screen

       

 

 

 

 

Orbital mode

Orbital mode

When head mode is active and this button is pressed, joystick deflection rotates the CMM around the stylus tip.

CMM / rotary table

CMM select / not select

This button switches between CMM and rotary table operation.

If there is no rotary table this button has no effect.  The rotary table is set up during commissioning in UCCassist-2.

Function buttons

Function buttons

The application software can define the function buttons. Their status can be read at any time and in any mode. These buttons have no effect on the UCC controller as they are solely for the use of the front-end software. The associated keypad LEDs can also be switched on and off at any time.  For example, one of the buttons may be used to initiate a circle measurement command when the system is in a manual mode and is being used for teach and learn programming.

Engage button

Engage

The engage button gives the CMM user the ability to engage or disengage the servos whilst the CMM is in manual mode.  This button is configured as a toggle switch and has an associated LED to indicate the servo status.  The LED identifies the various operational states as listed below.  A symbol at the top of the LCD screen (shown below) also indicates whether the servos are engaged.

MCU manual screen circleCMM servos engaged

LED off - The CMM servos are disengaged.

LED amber - The servos are in the process of engaging.

LED red - The servos are engaged but the joystick is not enabled.

LED green - The servos are engaged and the joystick is enabled and ready.

Operating the disengage switch disengages only the CMM axes, it does not disengage the REVO or PH20.

Keypad STOP button - MCU5-2 and MCU W-2

Stop button

The STOP button gives the operator the ability to rapidly stop the CMM, REVO head and PH20 without disengaging. When the CMM has stopped, the system stays in hold state with both the CMM and head engaged.

STOP button - MCU W-2

This is the yellow STOP button mounted on the MCU W-2 joystick. When this button is pressed, all CMM and motorised head motion is halted.

Emergency STOP switch

A red emergency STOP switch is mounted on the MCU5-2 and on the MCU W-2 cradle which is hard wired to the UCC controller.  It complies with EN13850 and when connected to a UCC / SPA the system can comply as either a category 2 or category B E-STOP system as defined in EN954-1:1996 (ISO13849-1:1999).  When this switch is operated power to all the CMM axes is removed.

Speed override

Speed override controls the machine speed when the CMM is running a program under DCC mode.  It will also control the speed of the REVO head or PH20 if fitted.  The LCD screen displays a percentage value of the programmed move speed when in DCC operation as shown below.  If the speed override is set to less than 10%, the speed percentage shown on the LCD display will flash.

MCU speed override screen

Speed override - MCU W-2

If the joystick is taken out of range while the CMM is moving in automatic mode the loss of the radio link will not stop the CMM, but if the speed control is changed while the joystick is out of range the following actions are required when the joystick is reconnected.

  • If the new demanded speed is lower than the value set before the link was lost then the CMM will immediately slow down to the new speed when the joystick link is reconnected.
  • If the new demanded speed is higher than the value set before the link was lost then, when the joystick link is reconnected, the CMM will keep on moving at the old speed but the display of % speed will be reversed (white on black as shown below).  The speed will be frozen until the speed control is turned down through the old speed value.  The speed control will then again be functional.

MCUW speed override screen when out of range

Probe disable button

Probe disable button

The probe disable button gives the CMM user the ability to move the CMM while the probe is triggered or disconnected by disabling the probe trigger signal.

WARNING:  When operating in this mode the probe is disabled and therefore probe contact with a surface will NOT stop the CMM.  No measured data will be returned to the CMM host computer.

The probe disable function will only work while in manual mode and cannot be applied while in automatic / DCC mode.  To disable the probe, press and hold the joystick enable button and then press the probe disable button.  The CMM can now be moved irrespective of the probe trigger status.  Releasing the joystick enable button cancels the probe disable function. In all modes the application of probe disable is confirmed by the red probe disabled LED being illuminated.

Specific MCU W-2 screen displays

Wireless communication

 
MCU W screen wireless

Wireless communication is activated

MCU W screen example

Manual operation, wireless communication - ON, battery - fully charged

MCU W pairing succeeded

Joystick pairing

MCU W joystick pairing

Pairing lost, (out of range or loss of power to cradle) waiting for the connection

MCU W pairing failed

Pairing failed

 

Joystick docking

 
MCU W screen docked

MCU W-2 joystick is docked in the cradle

MCU W screen ex docked

Manual operation, MCU W-2 joystick docked, battery fully charged

 

The lock

 
MCU W screen key

The key in the MCU W-2 cradle is in the locked position, the MCU W-2 joystick is deactivated and manipulation of it will not result in any CMM movement

MCU W screen ex key locked

Manual operation, MCU W-2 joystick locked / disabled, battery fully charged

 

Out of range 
MCU W screen soft lock key

The link has been lost due to the MCU W-2 joystick being out of range or the power supply to the MCU W-2 cradle failing

MCU W joystick out of range screen

Manual operation, MCU W-2 joystick out of range, battery fully charged

 

Battery status

   

Battery full

Battery half full

Battery empty

Battery fault / missing

MCU W screen battery fullMCU W screen battery half fullMCU W screen battery emptyMCU W screen battery fault

 

Power-saving screen back light

If the joystick has not been used for 60 seconds, the back light turns off.

To activate the screen back light press the joystick enable button.